Sunday, October 7, 2018

Kill Team - First Playings

Ryan has finished painting a nice big batch of ~20 Imperial Guard (which are called something else now by GW and the rest of the world but not me) and I have finished my 8 Genestealers, so it was time to push some figures around, shoot some ray guns, and kill humans with weird alien bugs.

Over the past few weeks, Ryan and Josh and I have gotten together two or three times to work our way through these rules. We've started with the basic rules, did OK the first time out, and gotten more fluent with the rules the next couple of sessions. The rules are very typical GW: roll to hit, roll to wound, roll a saving throw. Every army has their own chrome galore.
Genestealers stalking Imperial Guard

We admittedly aren't great at using our forces yet, but the bugs have beaten the humans every time out so far, no matter who is playing what. Once the bugs get into contact with the puny humans, they don't stand a chance. Ryan's dice rolling doesn't help.
Tyranids and Imperial Guard

As much as I bash GW (maybe not here but certainly in real life), their figures are very nice. Vastly overpriced, but nice. And the terrain is very nice as well (and equally overpriced). That said, I've bought a bunch of different pieces as can be seen in these photos in various stages of painting, and have created a couple of foam boards to put the terrain on.

It's been fun. I'm working on some space marines and Eldar now, or whatever they call them these days...

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