Saturday, April 15, 2017

Brown Tone Dungeon Tiles

When I feel the urge to do some crafting these days, and I don't have the energy to come up with something totally new to do, I add a few more pieces to my ever-expanding set of modular terrain pieces for our Dungeons and Dragons games. In this particular case. I decided to add some "brown tone" dungeon tiles.

Instead of base coating the pieces in a dark gray and then highlighting them with two shades of medium and light gray, I decided that these would represent chambers carved out of sandstone, and thus would be dark brown, highlighted with two shades of medium and light brown, and then spot highlighted with the usual medium and light gray.

For these tiles, the base coat was a Behr flat latex house paint called "Swiss Brown"

The first sponged highlight was Folk Art "Honeycomb", a warm medium brown. The dark brown base coat can be seen showing through.
First highlight - Honeycomb

The second highlight was a sponged Folk Art "Camel", a light tan.
Second highlight - Camel

A third spot-highlight was Folk Art's "Medium Gray".
Third highlight - Medium Gray

Lastly, a fourth and final random dabbing of Folk Art "Dove Gray".
Fourth/Final highlight - Dove Gray

The colors are a little stark in the pictures, but blend very well on the table. The total addition to the inventory for this little project was maybe 8 or 9 room tiles, 5 or 6 sections of 10 foot wide passageway, and 5 or 6 sections of five foot wide passageway. (In this scale, each "square" is 5 feet).

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