The first was the Kobold Guide to Worldbuilding, a brief paperback (121 pages) containing a variety of essays from a bunch of different people with a lot of collective experience in the fantasy role playing game and related industries. I liked this book a lot, and my only complaint, if any, was that it wasn't long enough. There were chapters on design methodology and a variety of different aspects of fantasy world creation. While none of these essays was extensive in length or scope, they were all filled with good advice on things to consider, approaches to take, and the like. Given my...ok, let's call it an obsession...with creating the world we are playing D&D in, this little book gets a solid "A-".
|World building, and Fantasy Maps|
The second of the two books was How to Draw Fantasy Art and RPG Maps, by Jared Blando. As we have gotten back into playing D&D after all these years, one of the things it has gotten me interested in doing is to get back into sketching and drawing. I have bought a few books on basics of drawing and sketching, and this is a good complement to those, focusing specifically on fantasy map cartography.
|Sketching a piece of our World (in progress), 11 by 14 inches|
In a couple of spare hours over the course of the past few evenings, I have made a beginning effort at turning a piece of the players' world into a basic (beginner) hand drawn map. The picture above is what I have so far. More to come as this progresses. Sketching in some forested areas comes next, which will be time consuming. So we'll see how that goes.
In the meantime, thanks to Brother Dave and his family for giving me a few Christmas gifts that do indeed keep on giving.